IST LUNCH BUNCH
April 11, 2017
Acoustic Rendering: from audiovisual synthesis to wave control
This talk is about computational acoustic waves. I will start by presenting some of our recent exploration that aims to extend what computer graphics techniques did in the past decades for our eyes to our ears. The overarching idea is to develop physics-based numerical models that generate computer animations and virtual environments, audiovisually. I will then explore what these acoustic models enable us to do beyond generating virtual effects. In particular, I will present a few recent projects on computational acoustic control—methods that generate desired acoustics by computational design of geometry and material—with applications on computer animation, personalized 3D printing, HCI, and other engineering fields. Putting this line of research into a larger picture, I will conclude the talk with quick examples in nano photonics and industrial manufacturing that rethink some of the engineering design processes under a computational lens.
IST Lunch Bunch